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The 3D Immersive Game module focused on the complete development of a game from scratch, covering every stage from 3D modeling to final game development. In this module, I created game assets, applied textures, designed immersive environments, and developed detailed level layouts to build an engaging gameplay experience. I worked on integrating artistic creativity with technical game development skills, including environment design, asset optimization, and interactive world building. This module strengthened my understanding of the full game production pipeline and enhanced my ability to create visually appealing and functional 3D games.

To survive, players must strategically hide, move silently, and plan their actions carefully, because getting caught results in a brutal death. The combination of suspenseful gameplay, immersive level design, and realistic horror elements creates an intense atmosphere that keeps players anxious and engaged at every moment.

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KALLEN

My semi-realistic horror game is a stealth-based survival experience where players must carefully collect important collectibles while avoiding detection in a dark and terrifying environment. The game creates constant tension, as being exposed alerts a rich, skinny, and mentally unstable old man who relentlessly hunts the player throughout the map.

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