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3D MODEL
3D WEAPONS
I created five detailed 3D gun models by following a complete production workflow. First, I used Autodesk Maya to build the base models, carefully shaping each part and refining the overall form. After modeling, I performed UV unwrapping to ensure clean, distortion-free layouts for texturing. Once the UVs were ready, I imported the models into Substance 3D Painter, where I applied realistic materials, textures, and surface details. Finally, I rendered the finished models in Marmoset Toolbag, using proper lighting and presentation settings to achieve high-quality, professional renders that showcase the guns with clarity and realism.





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